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Don't Worry About It

May 28 '13

51,989 notes (via unwinona)

May 27 '13

I’m just saying, it’s unfair for Persona 4 to make me date Marie to get the true ending, then include the option to date Chie Satonaka, too. 

1 note Tags: persona 4

Apr 17 '13

Unwind with a bit of heavy grinding

So I now have over eighty hours logged in Fire Emblem: Awakening. Those are real hours spent really playing, unlike the over sixty that I have logged in Etrian Odyssey IV, a second 3DS JRPG I’ve been playing lately.

See, while FE:A is a tactical game where you see all your pieces on a gridded map and you move some of them around like a very complicated board game and slam them into other pieces and make them interact in various ways until you get rid of some of the pieces while making absolutely goddamn sure that you don’t get rid of any of the ones that you can move and maybe some of the others that you can’t, EO4 is a first-person dungeon crawler based on the very old Wizardry games.

The big deal about the EO series in general is that it’s in the same vein as the very old Western RPGs, which I don’t actually think have a snappy little acronym for them. T…there’s no such thing as a WRPG, is there? Man, fuck it, I don’t care enough to look it up. The point is, you start off in a town where everything is done using menus. You create characters from scratch; characters who have no personalities or stories provided to you by the game. You pick a name, a class, and a portrait, and you move the fuck on with your life. The game tries to trick you into thinking that you picked a gender, but you didn’t. You just picked a portrait that looked like a man or a woman. The game never actually calls the character by a gender-specific pronoun. At least, not that I ever noticed.

Once you make enough characters to feel satisfied with yourself, you can use money to buy items to either wear into battle or use in other ways, and eventually you can enter a map. You are not given a map. You are given a grid on the bottom half of the DS, and an arrow showing your location on the grid, and you goddamn well draw your own fucking map. Each game has improved upon the map-making tools you’re given; in the first game, you could only move about the grid in a very slow and clunky manner, and the icons you could drag and drop onto the map were pretty limited. By EO4, the map can be moved smoothly, and the various icons and colors you can use really let you map things out in the way that you think is best.

Since the dungeons are not randomly generated, maps can be found online. You’re a fool if you think that I don’t check those maps online and copy them down dutifully into my own game every time I enter a new area. This doesn’t mean I don’t add my own icons and notes (you can totally drop a note icon onto your map and write whatever you want there, so you can write shit like “wounded soldier” on a square where you found a pile of old books used for a fetch quest you haven’t taken on yet (I said you can map things out in the way that you think is best, not that you must map things out in the best way)).

Here’s the best (worst) part, though: you can add arrows to your map that your party will automatically follow if you turn on an auto-pilot mode. In theory, this helps you to cut down on time spent dicking around returning to lower levels when you return to town and come back. In practice, this allows me, the guy who has played this game for over sixty hours so far and is only on the fourth labyrinth, to create a loop that my party will never leave. I then use a binder clip to squeeze down the A button on my 3DS, and whaddya know, I’m grinding for XP while leaving my 3DS plugged into its charger overnight.

There are, of course, risks. Holding down the A button means that all five members of the party just keep attacking over and over. There’s no way for them to heal each other, either in terms of HP or status effects. Just gotta hope that nobody dies, basically. There’s a skill that two of my party members have that lets them all regain a fixed amount of HP after a battle ends, and a skill one of them has that lets them all regain a fixed amount after every step taken on the map. Those, combined, mean that my party enters each new fight at full health. Still, I can’t send them into the toughest maps and expect them to live.

Using this trick, I pretty easily had a level 40+ party (where 70 is the maximum before you get into post-game content) in a single night of grinding. I then had them all retire and, I guess, go fuck off forever. Retiring allows you to remove a character from your guild’s roster and replace them with somebody who is half the level, maximum starting level of 30, as the retired character. This new character has a bonus to all of their starting stats equal to the tens digit of the retired one (or 10 if the retired one was level 99), as well as a number of bonus skill points equal to the same number. This means that the new guy starts weaker and potentially gets better than the old one.

I absolutely love this system, by the way; not just because it lets you make stronger guys if you’re dedicated to the idea, but because it suggests that your retired characters had been training new recruits in their downtime to take their place when they left. I fucking love that! It’s totally implied; nothing is stated. But to say “Your Sniper has retired. This new Sniper has appeared to take their place, and also they totally have stat bonuses based on the old Sniper” is to say “Your Sniper has retired. THEIR DISCIPLE STEPS FORWARD TO SHOW YOU WHAT THEY CAN DO.” And that, my friends, is pretty fucking cool to me.

Anyway, like I said, I’m still only on the fourth labyrinth, or “stratum,” which means that I don’t have access to all of the character classes just yet. You start off able to choose from a melee heavy-hitter with an emphasis on elemental “link” abilities that grant allies bonus attacks, a melee heavy-hitter with an emphasis on defense and defending the party, a melee lightweight with an emphasis on buffing the party in all sorts of ways, a melee welterweight with an emphasis on inflicting status effects, a ranged lightweight with an emphasis on paralyzing attacks and hitting whoever the fuck they want, a spellcasting featherweight with an emphasis on healing spells, and a spellcasting featherweight with an emphasis on attack magic. After the second stratum, you unlock a spellcasting featherweight with an emphasis on status-inflicting “circles” and added effects caused by dismissing those circles. After the third, you unlock a melee heavy-hitter with an emphasis on hurting themselves to pump up their damage output to crazy levels. After the fourth, you unlock a fourth melee heavy-hitter with an emphasis on doing explosively large elemental damage followed by a cooldown period.

Once I get that last guy, I’m certainly going to retire my entire level 70 party to work one of them in. You don’t need to have the replacement guy be the same class as the one they’re replacing.

I really don’t need to, though, I think! At least, not for right now. I know that there are some superbosses that you want to make goddamn sure your party is insanely strong to kill, but I’m fucking max level right now and not in the post-game content where you can unlock the higher level caps by killing dragons nine times larger than your airship (they are so big that if you attack them before post-game, they literally just effortlessly slap your airship out of the sky and your party is wiped out and you have to heal them all up in town before you can try getting back into a dungeon again). Level 70 is good enough. Having access to only 9 out of the 10 classes is good enough.

But it’s never really enough, is it. Otherwise, I wouldn’t have spent 80 hours deliberately building up the stats and relationships of my thirty-nine characters in Fire Emblem: Awakening. I’m only halfway through the game (I haven’t even started Chapter 15 yet, out of 25). I just really enjoy the grind. I like it when games make me feel like I’m accomplishing something as simple and yet as wonderful as getting stronger at a steady pace. I build up one character, then another, and then another. I now have close to a dozen characters with every single one of their accessible skills unlocked and all of their stats maxed. I’ve settled into a nice, smooth system where the already-maxed-out characters can help me bring a new character up to maxed-out status in only a couple more hours. So, by that logic, I have roughly fifty-four more hours to go before I tackle Chapter 15.

In EO4, though, it’ll just take one night with the binder clip. I don’t know if the game designers knew people like me would do that or not. It reminds me of how I used to level grind in Final Fantasy: Tactics by having all of my characters stand on one side of the map and have their AI set so that they just kept casting a free buff spell on each other while the enemies stood dumbfounded on the opposite side of the map. A friend of mine referred to it as the game masturbating.

Well, you know what, masturbation is fun, too, if you do it right.

Apr 5 '13

Please remember this story

I feel like we all, no matter who we are, leave a legacy. Some sort of evidence of our existence, I guess. I dunno, I could be wrong; there could well be some people who are born and die without affecting anything in the world. I don’t know what legacy I’ll leave, but I feel selfish enough to say that I want somebody out there to remember certain stories I have to tell.

I just really want to tell this story, that’s all.

This is one about when I was a little kid. I hated my hair as a kid. I still hate my hair as an adult, but I’ve gotten more used to it, and I’m mostly just glad that I still have it and that it’s not at all gray. When I was little, though, it was a messy tangle of slightly wavy red that never laid flat like I wanted and was always just a little bit too long. It wasn’t until I was 18 years old that I learned how to use hair gel, and even today I spray some thin watery sealant onto it in the morning to keep it nice and neat.

My whole childhood, up until that event when I was 18 and I cut it super short and gelled it to spike it up (keep in mind that this was 2002, and that was fucking trendy as shit in those days, get off my back), I wore it like a tiny businessman: part on the left, combed down the sides. I’ve since gone back to that style a few times, and have it even now, when I am actually a salaryman in an office.

But as a kid, the slightest breeze or provocation would send it into a fucking mess. I hated that. I was constantly fingercombing my hair in the mirror at school, until I finally started carrying a comb around with me at all times at some point in junior high specifically because my hair was just so fucking bad. In high school, I got made fun of for my hair not ever moving in high winds; it did, though. The guy who made those jokes just didn’t seem to notice me constantly adjusting it.

It wasn’t until after graduation that I even got it cut regularly. I don’t know what the story was as to why, but my parents were pretty neglectful about getting me haircuts and doing my laundry. It meant a lot of ill-fitting and worn-out old clothes that I didn’t like to wear, which of course led to a lot of bullying, and it meant that my hair was really bushy most of the time. I also had really bad sideburns. Like, I don’t really know how to explain it except to give an example: you know how Link from the Zelda games has those long locks of hair where sideburns would be, but no beard? That’s how I was as a kid. No trimming on the sides. Ever. My mom was actually really upset once when my dad took me to get a haircut and the barber used some clippers to buzz the sideburns shorter. She was really honestly and sincerely upset about it. I was at least twelve years old by this time. I remember that I was in junior high. I remember her saying that I’d had sideburns my entire life. This mattered to her.

It mattered to her that my hair look a certain way. I didn’t tell her, because I was scared of her, but secretly, I loved it. I loved the way that the super-short hair felt when I brushed it with my fingertips. I used to get a couple days of jokes at my expense whenever I got a haircut, since it only happened every three or four months, but I was too young and naive to realize that’s what they were. You know, just dumb shit like “Oh, looks like you finally got a haircut!” said in that asshole way to suggest “It’s about fucking time!”

It’s hard for me, looking back, to know what I should have done differently. I know a guy I met after we were both done with high school who used to have to wash his own clothes using dish soap in a creek behind his dad’s trailer, and had to sleep in a tent. Naturally, his clothes weren’t very clean. And just as naturally, he got bullied for it. Like, there were kids in school who looked at him in his dirty smelly creek-water-washed clothes, and they though to themselves, “This guy should be able to do better for himself.”

He couldn’t! What the fuck choice did he have? His dad already beat the shit out of him on a regular basis anyway for every little goddamn thing he did, so it’s not like he could force the issue and suddenly he’d have a nice house and a washing machine. It’s not like I could suddenly just have a closet full of clothes without holes, that fit me properly, and have a nice haircut that didn’t make me look like such a fucking loser.

I’m not suggesting that my bushy hair was as bad as my friend’s beatings and muddy clothes, but I am saying that, looking back, it’s kind of incredible how helpless we both were as kids.

Also, these days, I square off and trim my sideburns every goddamn time I shave. I fucking hate sideburns like you would not believe. That friend of mine? Uses the nicest-smelling goddamn laundry detergent and fabric softener he can.

Mar 18 '13

So basically, things have been really busy for me at work lately. Which is good, I think! I guess I could be wrong.

I’m also super tired when I get home now, though, so I was all pumped to write some shit this morning and now I just don’t wanna. So instead, please enjoy this list of things that have been going on.

I got a second cat! My first one, Tina, has been very bored and seemed lonely and inactive for this last year. Since I love my cat, a lot, I tried my best to keep her happy and active on my own, but I’m home and awake and able to care for her significantly less than twelve hours a day, so I decided to look into getting her a friend. My mom, being crazy, picked one up from her vet’s office the very next day, telling me that I could return him if I wanted to. He was originally named something really stupid, and it took me three days to figure out a new name for him. With Tina, I bounced names off of her until I found one she seemed to like. With this guy, I tried names for three days until I found one he didn’t seem to hate.

He’s a good cat, and I named him Max. He gets along pretty well with Tina, though he’s definitely a lot more energetic and wants to play a lot more often than she does. Since he’s also about a third bigger than she is, this led to some problems for the first two weeks. Eventually, Max figured out how to tell when Tina didn’t want to play; for example, when she growls and hisses and doesn’t run around and play with him. He’s learning.

At work, I’ve been put onto an additional team to help out with system testing. I follow scripts step by step and say whether or not each step passes or fails (i.e., does what it’s supposed to do or doesn’t). It’s very tedious, and many steps fail, which makes it even more tedious since I have to link each failed step to a defect or create a new defect to describe it.

I’ve still been playing Fire Emblem: Awakening. I caved and bought the DLC map that you can play over and over to level up super fast, and so now, to continue my metaphor from last time I talked about FE:A, I am sharpening my scissors to a ridiculous degree. I’m really enjoying the game, especially the ridiculous Support conversations used to build up relationships between units. Some of them are pretty funny; some of them are kind of weird. I paired off Ricken and Panne, which led to a hilarious proposal between an apparently-twelve-year-old boy and a fully-grown rabbit-beast woman. The scene was actually pretty well-written; Ricken tells Panne that he wants to be friends with her for life, and she agrees, and also Ricken just sort of happens to give her a ring with his family crest on it which his father gave to him to give to the woman he’s going to someday marry. So it’s unlikely that they’re having crazy weird shota/furry sex in the barracks when I’m not looking, but they eventually must do SOMETHING, because their child from the future is a recruitable character.

I guess that’s about it. Video games, cats, and work. That’s-a my life!

Mar 11 '13

The first step is identifying the problem

I think that the biggest problem I face is that I am afraid of literally everybody.

Mar 7 '13

I hate rocks

I finally got my hands on a physical copy of Fire Emblem: Awakening, because it was so insanely universally loved by every gaming site that I read, and Google Reader lists ten that I read. Each review and article came with the usual warnings, and I knew them all going in.

 
It’s hard. Death is permanent. Most players will reset instead of letting characters stay dead. It’s hard. It does have adjustable difficulty, but what the hell, don’t play it on less than “Hard” mode; that’s the standard! It is hard, though.
 
And fucking hell, I am awful at it. I mean, I am just, like, embarrassingly, shamefully bad at it. I can’t even last two rounds without somebody getting killed, in even the earliest chapters. I am on chapter 4, after four days of playing. I managed this by playing so ridiculously cautiously that only like four of my characters have levelled up more than once. One of them is a cleric who gains 1/5 of a level every fucking turn because that’s how much she gains when she heals somebody, and by God she heals somebody every fucking turn.
 
It’s genuinely embarrassing! It makes me feel bad! I spend five minutes watching the intro to an epic battle, with a woman on a pegasus literally swooping down from the skies to save the story’s hero (who is not the player avatar, in what I think is a nice touch), and then a cursory warning about how she’s gonna be weak against archers, and then in ROUND ONE she gets shot ONE TIME by a single arrow and dies, immediately.
 
WHOOPS! GUESS SHE’S GONNA SIT THIS ONE OUT. HOPE YOU WEREN’T PLANNING ON GAINING ANY EXP.
 
So my army crawls forward at a snail’s pace, everybody huddled behind the biggest and toughest of my units, who absorbs one hit from the enemy units per round and is immediately healed by the cleric. Thankfully, the enemies are surprisingly unwilling to move unless it puts them in range of an attackable player unit, so I can do that. After 14 rounds, I win the fight! Yay! Nobody died! And it only took me four tries!
 
Then I get access to a side chapter to recruit a village boy named Donnell who starts weak but has incredible stat growth potential. Of course, I go to do that chapter, and am told that Donnell must level up if he’s going to actually join me permanently. Otherwise, he’ll feel like he’s holding everybody back and just go back to the farm.
 
Okay, no problem. I pair him up with the toughest unit in my army (the hero from the previous battle) and send him off to kill somebody who has been softened up by FOUR of my other units. He deals the killing blow, gaining 40% of the experience he needs. Okay. Great.
 
Enemy turn starts. Two foes rush past the other four units I have positioned and target Donnell specifically. He is reduced to half health, then is killed.
 
Restart.
 
This time, Donnell is fully surrounded on all sides when my turn ends. One of the other units who softened up the enemy Donnell killed is healed by the cleric. Enemy turn starts. First enemy rushes the cleric, and hits her TWICE, killing her immediately.
 
Restart. First round, first enemy move, I have permanently fucked myself out of the game.
 
This is…this is just really shitty, guys.
 
I know a lot of people love challenging games. That’s why they exist. Dark Souls, for instance, is a great example of a challenging game that people love because it’s so hard and you die so often but when you finally win you feel AMAZING. You feel like you really pulled it off and did something great and cool. Personally, though? I just keep dying and feeling like shit about myself. Like the game is pointing out, “Oh, yeah, you…you aren’t good enough. Other people can do this, with practice, but not you.”
 
I do own Dark Souls, by the way. It was $20 at a local K-Mart that was closing down, so I bought it, played it for about a week, and quit long before I saw anything remotely interesting (I saw one blacksmith and killed a couple of dragons, and the hydra in the forest). Frankly, it just wasn’t an enjoyable experience.
 
I don’t want to start the game over despite my save file saying I’ve played for less than two hours, though, and try it again on “Normal” (or “What the fuck is wrong with you”) mode. The problem is that I can’t keep track of all the shit going on at once. I’ve never been good at that. I can focus with laserlike precision on a very small number of things, but once the system gets complicated, it doesn’t matter how simple each part of it is. And ultimately, Fire Emblem: Awakening does use pretty simple systems. Swords beat Axes beat Lances beat Swords. That’s the weapon triangle. Units have little icons next to their faces to tell me what type of unit they are, and weapons have the exact same little icons to say what type of unit they can beat more easily. Like a pegasus knight has a little pegasus icon, and bows also have little pegasus icons, so when Sumia valiantly slays a foot soldier, she’s going to be fucking obliterated next round by his buddy the archer who was six squares away and there was absolutely nothing that I could do to prevent that from happening other than keep Sumia from attacking anybody as long as a single archer still walked the map.
 
Instead, I have to rely on my one healing unit to undo the damage done by the 20 enemy units to my 8.
 
I just…I can’t get my head around how to properly move and pair up units. It’s a tactics game, plain and simple. I can’t play chess. I can’t play Go. I can’t even play checkers worth a damn. Fuck, I lose half the time at tic-tac-toe, and I personally solved that game when I was in high school. I just…lose track of what the next move needs to be to get myself one step closer to victory, or even just to not losing, and it only takes one misstep.
 
So I feel kind of shitty about that. And it’s a really stupid thing to feel shitty about, but, let’s face it, I’m basically saying “I’m bad at video games! The one hobby I’ve consistently had for over twenty-five years!” I know that’s not really the issue, though. It’s just that I don’t have a tactical mind. I’m good at games like Infamous because the controls are simple and I have access to my entire moveset at any given time. I’m not as good at Infamous 2 because I have to swap out my powers when my preferred moveset no longer works. I’m good at a lot of RPGs because I can grind and grind and become so overwhelmingly strong that my strategy no longer matters. It means I’m bad at bonus bosses, though. You know, the ones that expect you to max out your levels and require highly advanced strategies to defeat. Those are harder. Often, I defeat them the same way: overwhelming strength.
 
Rock beats scissors? Not these scissors, motherfucker. My scissors are so fucking powerful that no mere rock can destroy them.
 
When I was a kid, I used my Venusaur in Pokemon Blue to defeat every single Gym Leader, because I liked my Venusaur an awful lot and I liked the idea that he was so strong that even fire and ice attacks couldn’t hurt him enough to stop him. Well, that’s not entirely true. He was only an Ivysaur when he fought Brock. In other words, I already had him at level 16 by the time I challenged the first gym, and level 32 when I challenged the second. I LIKE grinding and getting super strong in video games. That’s always my reaction when I find an enemy I can’t beat: go back to grinding. See if upping all of my abilities by, say, ten percent, maybe a little more, will help. And if not, then another ten. Then another. Sooner or later, my scissors will snap this fucking rock in half.
 
It doesn’t matter that there’s a sheet of paper in my back pocket, put there by the game’s developers specifically so that I can beat this rock. I don’t care about that. I like my scissors. They fit comfortably in my hand. I am emotionally attached to them.
 
I want to become as emotionally invested in Fire Emblem: Awakening as every other person playing it seems to be, but I’m just so god-awfully bad at the game that I can’t get to the parts I care about! It feels like the only option is to find a step-by-step guide to how to win at battles, which exist and are easy to find because OF COURSE THEY ARE, and I really don’t want to do that.
 
Well, guess I’m gonna, though. Guess I’m gonna. 

Mar 1 '13

Followers

So apparently I have a fourth follower, now, which is very surreal to me. My entries are way too long for me to expect literally anybody anywhere ever to read them.

They now consist of an old friend whom I’ve known since my college days, and three artists whose work I deeply admire who followed me back after I followed them. I think that’s cool of them to follow me back, but, like I said, I hardly expect any of them to be reading this. If they are, that’s pretty awesome, though. I hope I’m not boring them to tears and that they don’t think I’m stupid.

Mar 1 '13

That could have gone better

Well, I did go and have my first of potentially five free counseling sessions this week on Wednesday, as planned. It was with a man of at least seventy-eight years old, and I know this because he gave me a sheet of paper with his qualifications on it that listed a bachelor’s degree from 1956, which would put his birth year in roughly 1934. He also has a degree in ministry, and a master’s in psychology, and has been doing the counseling thing for over thirty years. Longer than I’ve been alive. He expressed his confusion and amazement at the world of computers when I told him that I am a software developer, and required a fair bit of explanation about what exactly it is that I do (to be fair, literally everybody requires explanation of what it is that I do). The guy can’t relate to me. I can’t relate to him. He’s fostered thirty-seven children, he tells me. He’s been married twice and has adopted four children and fathered two.

 
In case you can’t tell, he did a lot of talking about himself. He seems like a swell guy. A kind-hearted old man who sincerely believes that the copy of “Feeling Good” by David Burns that he gave to me is going to help me to turn my life around through the power of positive thinking. According to the book, depression doesn’t cause negative thoughts, it is caused by negative thoughts. Therefore, positive thoughts can chase it away and make my life better.
 
Like Peter Pan, all I have to do is think happy thoughts and I’ll be able to fly away from my horrible life. Only one person had ever returned their copy, he told me, a man studying to get his PhD in art, who self-medicated with “reefer.” Who the fuck calls it reefer anymore? Only the very old, I think, and out-of-touch. Personally, I’m a big fan of “weed.” I like the stretched-out sound of it.
 
I’m not going to return my copy, I think. I also won’t read the book cover-to-cover. I have no use for such things, but who knows, I might read it eventually anyway. I don’t think that I’ll be going back to see this man again. He said he’s given out probably a thousand copies of that book in the last seven years. I immediately did the math. That’s three hundred and sixty-four weeks. That’s nearly three books a week. Just how many different people does this guy see? How many of them keep coming back for long-term counseling if he’s getting three new clients a week? Or was he merely drastically overestimating the number?
 
My last counselor was a woman with the last name Pride and a first name similar to mine who did a fantastic job of confronting my illogical thinking and supporting me when I was doing something good for myself. She never got mad, and she never got overly supportive, either. She didn’t hold my hand. She didn’t tell me “it’s not your fault” over and over while I sobbed like only Matt Damon can. She took a stack of printed blog entries that I gave her and she read them and took notes, and called me out on ways that I could try to be more like my favorite character from anything ever (I don’t feel like going into that story right now). She recognized that sometimes I needed to tell a long-winded story about the They Might Be Giants song “Doctor Worm” to make a point about how loneliness affects every aspect of my life. 
 
She was pretty great. She didn’t react to the fact that I’d written that I’m prone to suicidal ideation on the intake forms by saying “As a personal, as well as political statement—I’m against it.”
 
Against it! Oh, good. I was worried I was going to be speaking to a counselor who was all for the idea.
 
Fucking hell. Next step is calling up a medical doctor who can get me drugged up again. Depending on how that works out, I might try finding a real shrink instead of a “counselor.”
 
God damn, I hated Pride like a motherfucker, but I sure miss her, too. I guess that means she was good for me, and I felt better every time I spoke with her. This guy, this old minister with his “flock” of forty-three children, I can’t talk to him. 
 
I can’t tell him how playing Infamous on PS3 while making Evil choices feels really silly because I don’t believe that “good” and “evil” even exist in reality and I think that video games that try to reflect these abstract and nonexistent concepts in gameplay terms can never manage to it well because real ethics and morality are no finely nuanced and impossible to define rigidly that game theory falls apart when you try to apply them to it.
 
I can’t explain to him that while I don’t consider myself a brony by any means, I think that Rainbow Dash would be a hell of a cool friend to hang out with on the weekends and that I’d like to marry a woman like Applejack someday.
 
I can’t say that it was a pornographic Japanese video game that literally changed the course of my life and shaped every single major decision that I have made for the last eight years.

Those are three extremely big and major things that I consider to be great and important secrets that can tell someone a lot about me, if they’re explored and explained in detail, and I don’t think that I can tell an old man more than two and a half times my age anything about “My Little Pony.”
 
I can just nod and smile as he tells me that I shouldn’t worry about doing well in my job because obviously my manager must know that I will be or else he wouldn’t be assigning things to me.
 
Well, all is well.

Feb 21 '13

That is how it is going to be

On the 27th (six days from now, in case math is hard), I’ll be seeing a shrink for the first of a possible five free sessions. It was really hard for me to talk over the phone with the person setting it up. See, I work for a big enough company with fancy enough benefits to get access to a program that lets me have five free “face-to-face counseling” sessions. I’ve used them before, back in Virginia, about seventeen months ago, now. I’ve done a lot of counseling sessions. They’re not bad. I just don’t have a lot of spare money right now (for more details of my financial situation, see previous entry) and don’t want to spend any on doctors and drugs.

But, well, I’ve been down enough lately that I’ve been straight up suicidal some days, and I think that there’s nowhere to go but further down if I don’t get some help. So I called them up and spoke with someone about how I’d like to take advantage of the counseling. Then, of course, the questions started.

Man, I fucking hate talking about my depression with other people. I tried to explain that I have “some depression issues,” and was hoping I could leave it at that. No such luck. Yes, I think about harming myself. Well, I guess the last time was today, since we’re talking about it. Okay, other than that, I don’t know. I don’t know. I don’t keep track. Certainly less than a week. No, I don’t actively want to die right this second. I just think that being dead wouldn’t be so bad. Yes, I suppose that does mean I just want the pain to end. Everything is just hard. Getting up is hard. Doing literally anything is hard. It feels like a big heavy blanket wrapped around myself at all times.

Yes, I have the means. I have a gun in my home for safety’s sake. No, I am not willing to give it to someone else; my neighborhood is not safe enough for that, which is why I have it to begin with. Even if I didn’t, I have pills, I have rope, I have a knife, I have a fucking engineering degree, I know how to kill myself if I fucking want to, it’s actually not that hard, there are lots of ways that the human body can be forcibly shut down. No, I do not have a family doctor. No, I am not taking any medication. Yes, I probably could get someone to take me to the hospital if my thoughts get really dangerous (I don’t, really). Yes, I’ll look into finding a doctor for any bio-chemical causes of my depression (I won’t). Yes, I’d appreciate some phone numbers for “crisis” lines (I do not know what a “crisis” is).

No, my schedule is not flexible enough for me to make an appointment for tomorrow. I am at work until 5 every evening. Yes, that means I need an after-work hours appointment. Here is my zip code. Here is my address. Yes, your map is right, East Main Street is only 3 miles from where I live. Yes, I will hold.

Yes, one week from today is fine. That’s sooner than I thought it would be, in fact. Yes, really. It’s really fine. Alright, I’ll talk to the person from the office I’ll be visiting now. Yes, that is my name. Here is how you spell it. Here is my address. Here is a phone number where I can be reached. Here is my social security number. Yes, I can be there at 6:00. I can be there at 5:30, in fact. Yes, I would prefer to fill out the paperwork there.

The whole conversation took about twenty-five minutes. It was, to say the least, emotionally draining. But I had it, and I have an appointment now, and I’ll get to go see the fifth shrink in an ever-lengthening line of shrinks who have made me briefly feel better until I stop being able to see them and then I feel bad again.

Living alone is not good for me. Being alone is not good for me. I am not proud of the fact that I evidently need to have someone actively supporting me and telling me nice things in order to feel good, but that is the evidence, and I am an engineer. Numbers and statistics do not lie, and the past has shown me that I feel better when I have someone I can go visit and talk to for an hour every one to four weeks about myself and how shitty I feel all of the time and what I am doing about it and what I can do about it going forward.

Honestly, I really want to start on medication again. I know my insurance won’t cover it, but I feel so bad all of the time right now that I don’t even fucking care. If it means no more new video games for a while, then I can live with that. In the past, medication hasn’t helped, but I’ve tried four different setups and I like to think that there are more out there that I can try until I get it right.